At a pub in the West of England, Apocalypse Survival Training founder, devoted fitness expert and fantasy writer, Adele Andersen, met with friends and fellow fans of novelist Terry Pratchett, for a Discworld event. They soon found themselves brainstorming a fitness app, set in Ankh Morpork from the Discworld universe, that combined different types of exercise with storytelling in a seamless and interactive way.
Over the next few years Adele went on to develop and experimental audio fitness adventure script based on her bootcamp classes, and with the support of her creative network, was able to create a test version which received overwhelmingly positive reviews.
Called "Hardman's Army", Adele's test audio fitness script told the story of Ballistic Drill Sergeant Hardman whose job was to train reluctant recruits for a war no-one was ready for. Following the success of the test scripts, Adele established Imaginactive and took to Kickstarter to raise funds ful the full audio fitness adventure, Apocalypse Survival Training.
Launched in 2019, with nearly 500 Kickstarter backers, Apocalypse Survival Training is a narrative audio fitness adventure app, with 10 workout episodes currently available for download via Google Play and Apple app stores.
Writer, Director, Producer, Editor, Exercise Design, App Development
Since the beginning of 2010 Adele has been constantly asked whether she could combine her writing and fitness instruction to make exercise entertaining. She created AST to find out.
Composition, Audio Post Production, Additional Voices
Ras is a vocalist, vocal coach, composer, music producer, and lead singer of iconic metal band DIAMON HEAD. He composes the music and is responsible for the high production values and 3D binaural processing of the series.
Additional Composition, Audio Post Production
Dan is a music producer, session musician and guitarist for metal band MONUMENT. He provides additional composition and audio post production support when backup is (often) required.
Adam has worked as a video game audio designer for Activision, Disney, LucasArts, Microsoft, Sony and Warner Bros. He won the 2016 Bafta Games Awards Audio Achievement Award for his work on The Chinese Room's 'Everyone's Gone To The Rapture'. He creates all of the series SFX and ambiences.
UX/UI Concept Design, Branding, Graphics, Addition Assets
Initially volunteering to assist with a few graphic design queries, John quickly became involved in the development of AST. He is responsible for the majority of AST's visual assets, including Logos, promo/social materials, branding, and the AST Website.
Alda is the incredible artist who's skill and style influenced the 'look' and feel of AST. She created all the concept art material during the early production stages, and designed all the exercise icons featured in the AST app.
Edward is a voice artist who came to AST as a late re-cast, charged with the difficult task of stepping into a developed role and handful of edited episodes. He brings a wonderful warmth and humour as your guide to the apocalypse.
Commander Ironside, Flynn
Way before Kickstarter and AST, Ian helped out with a few lines of 'this gruff commander guy' for a test episode. The mix of Nixon and Optimus Prime he created was an instant hit. Generally a one-take wonder, Ian mines the emotion of scripts to give powerful and compelling performances.
Jan had years of am-dram musical experience before deciding to try her hand at voice work. In her performance as Beatrice she immediately nailed the fine balance between calm coach and cheeky old super gran.
Thomas, Jock, Dramatic VO, Reynard
Neil works in broadcast media and events by day and in am-dram musicals by night and weekend. His extensive voice and accent range means he keeps getting given more and more roles to play. It feels like he plays everyone!
Drill Sergeant Hardman, Seiger
Brendan is an actor and voice artist with over 15 years experience in film, TV, theatre, radio and game industries. His wonderfully ballistic Hardman is considerably more unhinged than planned, and funnier than written, making recording sessions enormously fun.
Adele came to AST with an about-equal acting, directing, producing and editing experience (i.e. a bit here and there, ten years ago at uni) but she was cheap for the production, knew her lines, and was exceptionally convenient to call in for pick-ups.